EdenAutoMorpherScript 디컴파일 소스 추가
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// Warning: Some assembly references could not be resolved automatically. This might lead to incorrect decompilation of some parts,
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// for ex. property getter/setter access. To get optimal decompilation results, please manually add the missing references to the list of loaded assemblies.
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// EdenAutoMorpherScript, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
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// Eden.AutoMorpher.BodyPoseToClothApplier
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using System.Collections.Generic;
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using System.Linq;
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using Eden.AutoMorpher;
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using UnityEngine;
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public class BodyPoseToClothApplier
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{
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private class BoneMapping
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{
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public Transform proxyBone;
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public Transform clothBone;
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public int depth;
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public HumanBodyBones? humanBone;
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}
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public void ApplyBodyPoseToClothes(Transform bodyProxyRoot, Transform clothesRoot, Dictionary<Transform, BoneMatchUtil.BoneRootLocalData> clothToBodyMatched, Dictionary<Transform, Transform> sourceToProxy, bool copyPosition = true, bool copyRotation = false, bool copyScale = true)
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{
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if (bodyProxyRoot == null)
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{
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throw new AutoMorpherException("Body Proxy Root is Missing", "[BodyToClothPoseApplier] ApplyDeformedProxyPoseToCloth\n - bodyProxyRoot is null");
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}
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if (clothesRoot == null)
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{
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throw new AutoMorpherException("Clothes Root is Missing", "[BodyToClothPoseApplier] ApplyDeformedProxyPoseToCloth\n - clothesRoot is null");
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}
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if (clothToBodyMatched == null || clothToBodyMatched.Count == 0)
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{
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throw new AutoMorpherException("Cloth To Body Matched Map is Missing", "[BodyToClothPoseApplier] ApplyDeformedProxyPoseToCloth\n - clothToBodyMatched is null or empty");
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}
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if (sourceToProxy == null)
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{
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throw new AutoMorpherException("Source To Proxy Map is Missing", "[BodyToClothPoseApplier] ApplyDeformedProxyPoseToCloth\n - sourceToProxy is null");
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}
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clothesRoot.localScale = bodyProxyRoot.localScale;
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Animator component = bodyProxyRoot.GetComponent<Animator>();
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if (component == null)
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{
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throw new AutoMorpherException("Body Proxy Animator is Missing", "[BodyToClothPoseApplier] ApplyDeformedProxyPoseToCloth\n - bodyProxyRoot has no Animator");
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}
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Transform transform = component.transform;
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Dictionary<Transform, int> dictionary = BuildDepthMap(transform);
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Dictionary<Transform, Transform> dictionary2 = new Dictionary<Transform, Transform>();
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List<BoneMapping> list = new List<BoneMapping>();
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HashSet<Transform> hashSet = new HashSet<Transform>();
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foreach (KeyValuePair<Transform, BoneMatchUtil.BoneRootLocalData> item in clothToBodyMatched)
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{
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Transform key = item.Key;
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BoneMatchUtil.BoneRootLocalData value = item.Value;
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if (key == null || value == null)
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{
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continue;
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}
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Transform t = value.t;
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if (t == null || !sourceToProxy.TryGetValue(t, out var value2) || value2 == null)
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{
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continue;
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}
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HumanBodyBones hBone = value.hBone;
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if (hashSet.Add(key))
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{
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int depth = 999;
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if (dictionary != null && dictionary.TryGetValue(value2, out var value3))
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{
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depth = value3;
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}
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list.Add(new BoneMapping
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{
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proxyBone = value2,
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clothBone = key,
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depth = depth,
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humanBone = ((hBone != HumanBodyBones.LastBone) ? new HumanBodyBones?(hBone) : ((HumanBodyBones?)null))
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});
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}
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if (!dictionary2.ContainsKey(value2))
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{
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dictionary2.Add(value2, key);
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}
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}
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MirrorBoneMarkers(transform, dictionary2, dictionary, list);
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foreach (BoneMapping item2 in (from m in list
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where m != null && m.proxyBone != null && m.clothBone != null
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orderby m.depth
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select m).ToList())
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{
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if (!(item2.proxyBone == null) && !(item2.clothBone == null))
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{
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if (copyPosition)
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{
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item2.clothBone.position = item2.proxyBone.position;
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}
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if (copyRotation)
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{
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item2.clothBone.rotation = item2.proxyBone.rotation;
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}
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if (copyScale)
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{
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item2.clothBone.localScale = item2.proxyBone.localScale;
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}
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}
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}
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}
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private Dictionary<Transform, int> BuildDepthMap(Transform root)
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{
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Dictionary<Transform, int> dictionary = new Dictionary<Transform, int>();
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if (root == null)
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{
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return dictionary;
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}
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Transform[] componentsInChildren = root.GetComponentsInChildren<Transform>(includeInactive: true);
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foreach (Transform transform in componentsInChildren)
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{
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if (!(transform == null))
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{
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dictionary[transform] = GetDepthFromRoot(transform, root);
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}
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}
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return dictionary;
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}
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private int GetDepthFromRoot(Transform t, Transform root)
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{
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int num = 0;
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Transform transform = t;
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while (transform != null && transform != root)
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{
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num++;
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transform = transform.parent;
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}
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return num;
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}
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private void MirrorBoneMarkers(Transform proxyArmature, Dictionary<Transform, Transform> proxyToCloth, Dictionary<Transform, int> proxyDepthMap, List<BoneMapping> mappings)
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{
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if (proxyArmature == null || proxyToCloth == null || mappings == null)
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{
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return;
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}
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TempBoneMarker[] componentsInChildren = proxyArmature.GetComponentsInChildren<TempBoneMarker>(includeInactive: true);
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if (componentsInChildren == null || componentsInChildren.Length == 0)
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{
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return;
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}
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HashSet<Transform> hashSet = new HashSet<Transform>();
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for (int i = 0; i < mappings.Count; i++)
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{
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BoneMapping boneMapping = mappings[i];
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if (boneMapping != null && boneMapping.proxyBone != null)
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{
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hashSet.Add(boneMapping.proxyBone);
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}
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}
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foreach (TempBoneMarker item in (from bm in componentsInChildren
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where bm != null && bm.transform != null
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orderby (proxyDepthMap != null && proxyDepthMap.TryGetValue(bm.transform, out var value3)) ? value3 : int.MaxValue
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select bm).ToList())
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{
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Transform transform = item.transform;
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if (transform == null)
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{
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continue;
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}
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Transform originalParent = item.originalParent;
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if (originalParent == null || !proxyToCloth.TryGetValue(originalParent, out var value) || value == null)
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{
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continue;
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}
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List<Transform> list = CollectDirectChilds(value);
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Transform transform2 = FindMarkerInChild(value);
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TempBoneMarker tempBoneMarker = null;
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if (transform2 == null)
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{
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transform2 = new GameObject(transform.name).transform;
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transform2.SetParent(value, worldPositionStays: true);
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tempBoneMarker = transform2.gameObject.AddComponent<TempBoneMarker>();
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}
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else
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{
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tempBoneMarker = transform2.GetComponent<TempBoneMarker>();
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}
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transform2.position = transform.position;
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transform2.rotation = transform.rotation;
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transform2.localScale = transform.localScale;
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tempBoneMarker.originalParent = value;
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tempBoneMarker.additionalInfo = item.additionalInfo;
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tempBoneMarker.wrappedChildNames = item.wrappedChildNames;
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for (int num = 0; num < list.Count; num++)
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{
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Transform transform3 = list[num];
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if (!(transform3 == null) && !(transform3 == transform2))
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{
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transform3.SetParent(transform2, worldPositionStays: true);
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}
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}
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if (!proxyToCloth.ContainsKey(transform))
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{
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proxyToCloth.Add(transform, transform2);
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}
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if (hashSet.Add(transform))
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{
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int depth = 999;
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if (proxyDepthMap != null && proxyDepthMap.TryGetValue(transform, out var value2))
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{
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depth = value2;
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}
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mappings.Add(new BoneMapping
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{
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proxyBone = transform,
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clothBone = transform2,
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depth = depth,
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humanBone = null
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});
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}
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}
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}
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private Transform FindMarkerInChild(Transform parent)
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{
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if (parent == null)
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{
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return null;
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}
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for (int i = 0; i < parent.childCount; i++)
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{
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Transform child = parent.GetChild(i);
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if (!(child == null) && child.GetComponent<TempBoneMarker>() != null)
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{
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return child;
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}
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}
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return null;
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}
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private List<Transform> CollectDirectChilds(Transform parentTransform)
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{
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int childCount = parentTransform.childCount;
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List<Transform> list = new List<Transform>(childCount);
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for (int i = 0; i < childCount; i++)
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{
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list.Add(parentTransform.GetChild(i));
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}
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return list;
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}
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}
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