// Decompiled with JetBrains decompiler // Type: Eden.AutoMorpher.BakedBodyMesh // Assembly: EdenAutoMorpherScript, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null // MVID: D39968B3-E151-4276-BDB4-E82752BBAFF0 // Assembly location: D:\dev\AutoMorpher\Assets\@Eden_Tools\Eden_AutoMorpher\Script\EdenAutoMorpherScript.dll using UnityEngine; namespace Eden.AutoMorpher { public class BakedBodyMesh { public SkinnedMeshRenderer smr; public Mesh bakedMesh; public BakedBodyMesh(SkinnedMeshRenderer _smr) { this.smr = _smr; this.bakedMesh = new Mesh(); this.smr.BakeMesh(this.bakedMesh); } public void ReBakeMesh() => this.smr.BakeMesh(this.bakedMesh); ~BakedBodyMesh() { this.smr = (SkinnedMeshRenderer)null; this.bakedMesh = (Mesh)null; } } }