// Decompiled with JetBrains decompiler // Type: Eden.AutoMorpher.BvhTriangle // Assembly: EdenAutoMorpherScript, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null // MVID: D39968B3-E151-4276-BDB4-E82752BBAFF0 // Assembly location: D:\dev\AutoMorpher\Assets\@Eden_Tools\Eden_AutoMorpher\Script\EdenAutoMorpherScript.dll using UnityEngine; namespace Eden.AutoMorpher { public struct BvhTriangle { public Vector3 a; public Vector3 b; public Vector3 c; public Vector3 normal; public HumanBodyBones mainHumanBone; } }