Files
AutoMorpherDecompiled/Assets/@Eden_Tools/Eden_AutoMorpher/Script/ClothInstanceTotal.cs

342 lines
16 KiB
C#

// Warning: Some assembly references could not be resolved automatically. This might lead to incorrect decompilation of some parts,
// for ex. property getter/setter access. To get optimal decompilation results, please manually add the missing references to the list of loaded assemblies.
// EdenAutoMorpherScript, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// Eden.AutoMorpher.ClothInstanceTotal
using System.Collections.Generic;
using UnityEngine;
public class ClothInstanceTotal
{
private readonly List<ClothInstance> clothInstances;
public int TotalVertexCount { get; private set; }
public Vector3[] GlobalPositions { get; private set; }
public Vector3[] GlobalDeltas { get; private set; }
public List<int>[] GlobalAdjacencyTopology { get; private set; }
public List<int>[] GlobalAdjacencyDistance { get; private set; }
public List<int>[] GlobalAdjacencyMerged { get; private set; }
public int[] VertexOffsets { get; private set; }
public ClothInstanceTotal(List<ClothInstance> clothInstances, float distanceBuildRadius, int maxNeighborsPerVertex = 0)
{
if (clothInstances == null || clothInstances.Count == 0)
{
throw new AutoMorpherException("Cloth Instances are Missing", "[ClothInstanceTotal] ClothInstanceTotal\n - clothInstances is null or empty");
}
if (distanceBuildRadius <= 0f)
{
throw new AutoMorpherException("Distance Build Radius is Invalid", "[ClothInstanceTotal] ClothInstanceTotal\n - distanceBuildRadius must be > 0");
}
this.clothInstances = clothInstances;
this.BuildTopologyCache();
this.BuildDistanceAdjacencyCandidates(distanceBuildRadius, maxNeighborsPerVertex);
this.BuildMergedAdjacency();
}
public void SetGlobalDeltas(Vector3[] globalDeltas)
{
if (globalDeltas == null || globalDeltas.Length != this.TotalVertexCount)
{
throw new AutoMorpherException("Global Deltas are Invalid", "[ClothInstanceTotal] SetGlobalDeltas\n - globalDeltas is null or length mismatch");
}
this.GlobalDeltas = globalDeltas;
}
public void UpdateGlobalBuffersFromClothInstances()
{
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
this.ValidateGlobalBufferReady("[ClothInstanceTotal] UpdateGlobalBuffersFromClothInstances");
for (int i = 0; i < this.clothInstances.Count; i++)
{
ClothInstance clothInstance = this.clothInstances[i];
if (clothInstance != null)
{
if (clothInstance.worldVertices == null || clothInstance.deltasLocal == null)
{
throw new AutoMorpherException("Cloth Instance Data is Missing", "[ClothInstanceTotal] UpdateGlobalBuffersFromClothInstances\n - worldVertices or deltasLocal is null");
}
int num = this.VertexOffsets[i];
int num2 = clothInstance.worldVertices.Length;
if (num2 != clothInstance.deltasLocal.Length)
{
throw new AutoMorpherException("Cloth Instance Array Length Mismatch", "[ClothInstanceTotal] UpdateGlobalBuffersFromClothInstances\n - worldVertices.Length != deltasLocal.Length");
}
for (int j = 0; j < num2; j++)
{
this.GlobalPositions[num + j] = clothInstance.worldVertices[j];
this.GlobalDeltas[num + j] = clothInstance.deltasLocal[j];
}
}
}
}
public void ApplyGlobalDeltasToClothInstances()
{
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
this.ValidateGlobalBufferReady("[ClothInstanceTotal] ApplyGlobalDeltasToClothInstances");
for (int i = 0; i < this.clothInstances.Count; i++)
{
ClothInstance clothInstance = this.clothInstances[i];
if (clothInstance != null)
{
if (clothInstance.deltasLocal == null)
{
throw new AutoMorpherException("Cloth Deltas are Missing", "[ClothInstanceTotal] ApplyGlobalDeltasToClothInstances\n - deltasLocal is null");
}
int num = this.VertexOffsets[i];
int num2 = clothInstance.deltasLocal.Length;
for (int j = 0; j < num2; j++)
{
clothInstance.deltasLocal[j] = this.GlobalDeltas[num + j];
}
}
}
}
private void ValidateGlobalBufferReady(string functionContext)
{
if (this.clothInstances == null || this.clothInstances.Count == 0)
{
throw new AutoMorpherException("Cloth Instances are Missing", functionContext + "\n - clothInstances is null or empty");
}
if (this.TotalVertexCount <= 0 || this.GlobalPositions == null || this.GlobalDeltas == null || this.VertexOffsets == null || this.GlobalAdjacencyMerged == null)
{
throw new AutoMorpherException("Cloth Instance Total Cache is Not Ready", functionContext + "\n - total/global buffers/merged adjacency are not initialized");
}
}
private void BuildTopologyCache()
{
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_0128: Unknown result type (might be due to invalid IL or missing references)
this.TotalVertexCount = this.CalculateTotalVertexCount(this.clothInstances);
if (this.TotalVertexCount <= 0)
{
throw new AutoMorpherException("Total Vertex Count is Zero", "[ClothInstanceTotal] BuildTopologyCache\n - TotalVertexCount <= 0");
}
this.GlobalPositions = (Vector3[])(object)new Vector3[this.TotalVertexCount];
this.GlobalDeltas = (Vector3[])(object)new Vector3[this.TotalVertexCount];
this.GlobalAdjacencyTopology = new List<int>[this.TotalVertexCount];
this.VertexOffsets = new int[this.clothInstances.Count];
int num = 0;
for (int i = 0; i < this.clothInstances.Count; i++)
{
ClothInstance clothInstance = this.clothInstances[i];
this.VertexOffsets[i] = num;
if (clothInstance == null)
{
continue;
}
if (clothInstance.worldVertices == null || clothInstance.deltasLocal == null || clothInstance.vertexAdjacency == null)
{
throw new AutoMorpherException("Cloth Instance Data is Missing", "[ClothInstanceTotal] BuildTopologyCache\n - worldVertices/deltasLocal/vertexAdjacency is null");
}
int num2 = clothInstance.worldVertices.Length;
if (num2 != clothInstance.deltasLocal.Length || num2 != clothInstance.vertexAdjacency.Length)
{
throw new AutoMorpherException("Cloth Instance Array Length Mismatch", "[ClothInstanceTotal] BuildTopologyCache\n - worldVertices/deltasLocal/vertexAdjacency lengths differ");
}
for (int j = 0; j < num2; j++)
{
this.GlobalPositions[num + j] = clothInstance.worldVertices[j];
this.GlobalDeltas[num + j] = clothInstance.deltasLocal[j];
int capacity = clothInstance.vertexAdjacency[j]?.Count ?? 0;
this.GlobalAdjacencyTopology[num + j] = new List<int>(capacity);
}
for (int k = 0; k < num2; k++)
{
List<int> list = clothInstance.vertexAdjacency[k];
if (list == null)
{
continue;
}
int num3 = num + k;
List<int> list2 = this.GlobalAdjacencyTopology[num3];
for (int l = 0; l < list.Count; l++)
{
int num4 = list[l];
if ((uint)num4 >= (uint)num2)
{
throw new AutoMorpherException("Vertex Adjacency Index is Out of Range", "[ClothInstanceTotal] BuildTopologyCache\n - vertexAdjacency contains invalid neighbor index");
}
list2.Add(num + num4);
}
}
num += num2;
}
}
private void BuildDistanceAdjacencyCandidates(float radius, int maxNeighborsPerVertex)
{
if (this.GlobalPositions == null || this.GlobalPositions.Length == 0)
{
throw new AutoMorpherException("Reference Positions are Missing", "[ClothInstanceTotal] BuildDistanceAdjacencyCandidates\n - GlobalPositions is null or empty");
}
this.GlobalAdjacencyDistance = this.BuildDistanceAdjacencyCandidatesInternal(this.GlobalPositions, radius, maxNeighborsPerVertex);
}
private void BuildMergedAdjacency()
{
if (this.GlobalAdjacencyTopology == null || this.GlobalAdjacencyDistance == null)
{
throw new AutoMorpherException("Adjacency Inputs are Missing", "[ClothInstanceTotal] BuildMergedAdjacency\n - GlobalAdjacencyTopology or GlobalAdjacencyDistance is null");
}
if (this.GlobalAdjacencyTopology.Length != this.GlobalAdjacencyDistance.Length)
{
throw new AutoMorpherException("Adjacency Length Mismatch", "[ClothInstanceTotal] BuildMergedAdjacency\n - topology and distance adjacency length differ");
}
int num = this.GlobalAdjacencyTopology.Length;
this.GlobalAdjacencyMerged = new List<int>[num];
for (int i = 0; i < num; i++)
{
List<int> list = new List<int>((this.GlobalAdjacencyTopology[i]?.Count ?? 0) + (this.GlobalAdjacencyDistance[i]?.Count ?? 0));
HashSet<int> hashSet = new HashSet<int>();
List<int> list2 = this.GlobalAdjacencyTopology[i];
if (list2 != null)
{
for (int j = 0; j < list2.Count; j++)
{
int num2 = list2[j];
if (num2 != i && hashSet.Add(num2))
{
list.Add(num2);
}
}
}
List<int> list3 = this.GlobalAdjacencyDistance[i];
if (list3 != null)
{
for (int k = 0; k < list3.Count; k++)
{
int num3 = list3[k];
if (num3 != i && hashSet.Add(num3))
{
list.Add(num3);
}
}
}
this.GlobalAdjacencyMerged[i] = list;
}
}
private int CalculateTotalVertexCount(List<ClothInstance> clothInstances)
{
int num = 0;
for (int i = 0; i < clothInstances.Count; i++)
{
ClothInstance clothInstance = clothInstances[i];
if (clothInstance != null && clothInstance.worldVertices != null)
{
num += clothInstance.worldVertices.Length;
}
}
return num;
}
private List<int>[] BuildDistanceAdjacencyCandidatesInternal(Vector3[] referencePositions, float radius, int maxNeighborsPerVertex)
{
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Unknown result type (might be due to invalid IL or missing references)
//IL_0172: Unknown result type (might be due to invalid IL or missing references)
//IL_0196: Unknown result type (might be due to invalid IL or missing references)
//IL_019b: Unknown result type (might be due to invalid IL or missing references)
//IL_019d: Unknown result type (might be due to invalid IL or missing references)
//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
if (referencePositions == null || referencePositions.Length == 0)
{
throw new AutoMorpherException("Reference Positions are Missing", "[ClothInstanceTotal] BuildDistanceAdjacencyCandidatesInternal\n - referencePositions is null or empty");
}
if (radius <= 0f)
{
throw new AutoMorpherException("Radius is Invalid", "[ClothInstanceTotal] BuildDistanceAdjacencyCandidatesInternal\n - radius must be > 0");
}
int num = referencePositions.Length;
List<int>[] array = new List<int>[num];
for (int i = 0; i < num; i++)
{
array[i] = new List<int>(8);
}
float num2 = 1f / Mathf.Max(radius, 1E-12f);
float num3 = radius * radius;
Dictionary<Vector3Int, List<int>> dictionary = new Dictionary<Vector3Int, List<int>>(num);
Vector3Int key = default(Vector3Int);
for (int j = 0; j < num; j++)
{
Vector3 val = referencePositions[j];
key = new Vector3Int(Mathf.FloorToInt(val.x * num2), Mathf.FloorToInt(val.y * num2), Mathf.FloorToInt(val.z * num2));
if (!dictionary.TryGetValue(key, out var value))
{
value = new List<int>(16);
dictionary.Add(key, value);
}
value.Add(j);
}
Vector3Int val3 = default(Vector3Int);
Vector3Int key2 = default(Vector3Int);
for (int k = 0; k < num; k++)
{
Vector3 val2 = referencePositions[k];
val3 = new Vector3Int(Mathf.FloorToInt(val2.x * num2), Mathf.FloorToInt(val2.y * num2), Mathf.FloorToInt(val2.z * num2));
List<int> list = array[k];
for (int l = -1; l <= 1; l++)
{
for (int m = -1; m <= 1; m++)
{
for (int n = -1; n <= 1; n++)
{
key2 = new Vector3Int(val3.x + l, val3.y + m, val3.z + n);
if (!dictionary.TryGetValue(key2, out var value2))
{
continue;
}
for (int num4 = 0; num4 < value2.Count; num4++)
{
int num5 = value2[num4];
if (num5 == k)
{
continue;
}
Vector3 val4 = referencePositions[num5] - val2;
if (!(val4.sqrMagnitude > num3))
{
list.Add(num5);
if (maxNeighborsPerVertex > 0 && list.Count >= maxNeighborsPerVertex)
{
break;
}
}
}
if (maxNeighborsPerVertex > 0 && list.Count >= maxNeighborsPerVertex)
{
break;
}
}
}
}
}
return array;
}
}