14 lines
305 B
C#
14 lines
305 B
C#
using Godot;
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public partial class LabelTest : Label
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{
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public override void _Input(InputEvent @event)
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{
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if (@event is InputEventKey eventKey && eventKey.Pressed && eventKey.Keycode == Key.Space)
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{
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Text = SampleLib.SampleClass.SuperSampleString();
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}
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}
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}
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