Files
AutoMorpherDecompiled/Assets/@Eden_Tools/Eden_AutoMorpher/Script/BvhNode.cs

21 lines
598 B
C#

// Warning: Some assembly references could not be resolved automatically. This might lead to incorrect decompilation of some parts,
// for ex. property getter/setter access. To get optimal decompilation results, please manually add the missing references to the list of loaded assemblies.
// EdenAutoMorpherScript, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// Eden.AutoMorpher.BvhNode
using UnityEngine;
public struct BvhNode
{
public Bounds bounds;
public int leftChild;
public int rightChild;
public int start;
public int count;
public bool isLeaf;
}