Files
AutoMorpherDecompiled/Assets/@Eden_Tools/Eden_AutoMorpher/Script/BakedBodyMesh.cs

33 lines
898 B
C#

// Decompiled with JetBrains decompiler
// Type: Eden.AutoMorpher.BakedBodyMesh
// Assembly: EdenAutoMorpherScript, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: D39968B3-E151-4276-BDB4-E82752BBAFF0
// Assembly location: D:\dev\AutoMorpher\Assets\@Eden_Tools\Eden_AutoMorpher\Script\EdenAutoMorpherScript.dll
using UnityEngine;
namespace Eden.AutoMorpher
{
public class BakedBodyMesh
{
public SkinnedMeshRenderer smr;
public Mesh bakedMesh;
public BakedBodyMesh(SkinnedMeshRenderer _smr)
{
this.smr = _smr;
this.bakedMesh = new Mesh();
this.smr.BakeMesh(this.bakedMesh);
}
public void ReBakeMesh() => this.smr.BakeMesh(this.bakedMesh);
~BakedBodyMesh()
{
this.smr = (SkinnedMeshRenderer)null;
this.bakedMesh = (Mesh)null;
}
}
}