Files
AutoMorpherDecompiled/Assets/@Eden_Tools/Eden_AutoMorpher/Script/BvhNode.cs

21 lines
584 B
C#

// Decompiled with JetBrains decompiler
// Type: Eden.AutoMorpher.BvhNode
// Assembly: EdenAutoMorpherScript, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: D39968B3-E151-4276-BDB4-E82752BBAFF0
// Assembly location: D:\dev\AutoMorpher\Assets\@Eden_Tools\Eden_AutoMorpher\Script\EdenAutoMorpherScript.dll
using UnityEngine;
namespace Eden.AutoMorpher
{
public struct BvhNode
{
public Bounds bounds;
public int leftChild;
public int rightChild;
public int start;
public int count;
public bool isLeaf;
}
}